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What Makes It Different
Most AR tools force a trade-off: native apps look great but need a download, while WebAR is instant but rough. Scenery gives you both – native-app fidelity and performance, shared instantly with no app install.
- Quality without friction. Best-in-class tracking, people and object occlusion, and high visual fidelity, delivered through App Clips so there's nothing to download. (Think "WebAR, but good.")
- Build once, deploy everywhere. Author on Mac and iPad, then ship to mobile and Apple Vision Pro from the same project.
- Learnable in a day. A human-centric interface that follows Apple's design guidelines – quick to pick up, masterable in weeks rather than months.
- Contextual and multi-sensory. Content embedded in real surroundings, with spatial audio and custom haptics for genuine immersion – not AR as a gimmick.
- No-code to low-code. A no-code event system for most work, with JavaScript scripting and custom shaders when you want to go deeper.